Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The Hunter Maze

· Land — Sphere

The Hunter Maze enters the battlefield tapped. {T}: Add {G}. {1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Mox Lotus 15Artifact {T}: Add {∞}. {100}: Add one mana of any color.
Painted Bluffs Land — Desert {T}: Add {C}. {1}, {T}: Add one mana of any color.
Prismatic Lens 2Artifact {T}: Add {C}. {1}, {T}: Add one mana of any color.
School of the Unseen Land {T}: Add {C}. {2}, {T}: Add one mana of any color.
Shimmering Grotto Land {T}: Add {C}. {1}, {T}: Add one mana of any color.
Unknown Shores Land {T}: Add {C}. {1}, {T}: Add one mana of any color.
Proft's Eidetic Memory 1ULegendary Enchantment When Proft's Eidetic Memory enters the battlefield, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
Viridian Joiner 2GCreature — Elf Druid {T}: Add an amount of {G} equal to Viridian Joiner's power. 1/2
Shizo, Death's Storehouse Legendary Land {T}: Add {B}. {B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Expose Evil 1WInstant Tap up to two target creatures. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Page 274