M:tG card similarity search
2G · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 3/3 green Beast creature token. II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. III — Up to two target creatures each get +2/+2 and gain trample until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Ooze Garden | 1G | Enchantment | {1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery. |
Ecological Appreciation | X2G | Sorcery | Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation. |
Goblin Caves | 1RR | Enchantment — Aura | Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2. |
Goldfury Strider | 4R | Artifact Creature — Golem | Trample Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery. 3/5 |
Old Rutstein | 1BG | Legendary Creature — Human Peasant | When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. 1/4 |
Battering Sliver | 5R | Creature — Sliver | All Sliver creatures have trample. 4/4 |
Horned Sliver | 2G | Creature — Sliver | All Sliver creatures have trample. 2/2 |
Deviant Glee | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn." |
Shield Mate | W | Creature — Human Soldier | Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. 1/1 |
Opposition Agent | 2B | Creature — Human Rogue | Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them. 3/2 |