M:tG card similarity search
2UB · Legendary Creature — Time Lord Rogue
{T}: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.) Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card. 3/3
Name | Mana | Type | Text |
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A-Goma Fada Vanguard | 1R | Creature — Human Warrior | Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors and Equipment you control can't block this turn. 2/2 |
Triumph of Ferocity | 2G | Enchantment | At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. |
Brallin, Skyshark Rider | 3R | Legendary Creature — Human Shaman | Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. {R}: Target Shark gains trample until end of turn. 3/3 |
Covert Technician | 2U | Artifact Creature — Human Ninja | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield. 2/4 |
Aragorn, Hornburg Hero | 1RGW | Legendary Creature — Human Soldier | Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it. 4/4 |
Soul's Grace | 1W | Instant | You gain life equal to target creature's power. |
Book Devourer | 5R | Creature — Beast | Trample Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. 4/5 |
Gravitic Punch | 3R | Sorcery | Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Cloaked Cadet | 4G | Creature — Human Ranger | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn. 2/4 |
Contested Game Ball | 2 | Artifact | Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it. {2}, {T}: Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token. |