Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The Mycotyrant

1BG · Legendary Creature — Elder Fungus

Trample The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings. At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.) */*

Similar cards

Color identity:
NameManaTypeText
Radiant Flames 2RSorcery Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
Into the Fae Court 3UUSorcery Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."
Belt of Giant Strength 1GArtifact — Equipment Equipped creature has base power and toughness 10/10. Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets.
Serpentine Ambush 1UInstant Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Chaos 2RInstant Creatures can't block this turn.
Withering Wisps 1BBEnchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps. {B}: Withering Wisps deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Skemfar Shadowsage 3BCreature — Elf Cleric When Skemfar Shadowsage enters the battlefield, choose one — • Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. • You gain X life, where X is the greatest number of creatures you control that have a creature type in common. 2/5
Bound 3BGInstant Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
Tornellan Protector 2WCreature — Cleric {T}: Until end of turn, each time damage is dealt to target creature or player, prevent X of that damage, where X is a number from 1 to 3 chosen at random each time. 1/2
A-Futurist Operative UCreature — Human Ninja As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap Futurist Operative. 0/4
Page 81