Card Codex

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17 May 2024: Card library updated.

The Myriad Pools

· Legendary Artifact Land

(Transforms from The Everflowing Well.) {T}: Add {U}. Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.

Similar cards

Color identity:
NameManaTypeText
Hematite Talisman 2Artifact Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
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Chain of Acid 3GSorcery Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
Heroic Intervention 1GInstant Permanents you control gain hexproof and indestructible until end of turn.
Sleight of Mind UInstant Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Glamerdye 1UInstant Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Grafted Wargear 3Artifact — Equipment Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
Nacre Talisman 2Artifact Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.
Alter Reality 1UInstant Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
The Sixth Doctor 4GULegendary Creature — Time Lord Doctor Time Lord's Prerogative — Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.) 3/3
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