Card Codex

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17 May 2024: Card library updated.

The Night of the Doctor

4WW · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.) I — Destroy all creatures. II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.

Similar cards

Color identity:
NameManaTypeText
Swift Justice WInstant Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Terror of Mount Velus 5RRCreature — Dragon Flying, double strike When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. 5/5
Desperate Stand RWSorcery Strive — This spell costs {R}{W} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
Zetalpa, Primal Dawn 6WWLegendary Creature — Elder Dinosaur Flying, double strike, vigilance, trample, indestructible 4/8
Charnel Serenade 4BBSorcery Surveil 3, then return a creature card from your graveyard to the battlefield with a finality counter on it. Exile Charnel Serenade with three time counters on it. Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sharpened Pitchfork 2Artifact — Equipment Equipped creature has first strike. As long as equipped creature is a Human, it gets +1/+1. Equip {1}
Crowd's Favor RInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Vampiric Fury 1RInstant Vampire creatures you control get +2/+0 and gain first strike until end of turn.
Fit of Rage 1RSorcery Target creature gets +3/+3 and gains first strike until end of turn.
Kindled Fury RInstant Target creature gets +1/+0 and gains first strike until end of turn.
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