Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The Peregrine Dynamo

3 · Legendary Artifact Creature — Construct

Haste {1}, {T}: Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy. (Mana abilities can't be targeted.) 1/5

Similar cards

Color identity:
NameManaTypeText
Tainted Field Land {T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.
Tainted Isle Land {T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.
Tainted Peak Land {T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.
Tainted Wood Land {T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.
Essence of Orthodoxy 3WWCreature — Phyrexian Flying Whenever Essence of Orthodoxy or another Phyrexian enters the battlefield under your control, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 3/3
Forensic Researcher 2UCreature — Merfolk Detective {T}: Untap another target permanent you control. {T}, Collect evidence 3: Tap target creature you don't control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) 1/3
Arcum's Whistle 3Artifact {3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.
Akroan Conscriptor 4RCreature — Human Shaman Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. 3/2
Garruk's Packleader 4GCreature — Beast Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card. 4/4
Bloodfeather Phoenix 1RCreature — Phoenix Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn. 2/2
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