M:tG card similarity search
10G · Legendary Creature — Crocodile Elk Turtle
This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender. 2/15
Name | Mana | Type | Text |
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Skullpiercer Gnat | GU | Creature — Phyrexian Insect | Flying Toxic 1 Whenever Skullpiercer Gnat deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you get a poison counter." 1/1 |
Surge of Thoughtweft | 1W | Tribal Instant — Kithkin | Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. |
Geyser Drake | 2U | Creature — Drake | Flying As long as it's not your turn, spells you cast cost {1} less to cast. 2/3 |
Herald of Kozilek | 1UR | Creature — Eldrazi Drone | Devoid (This card has no color.) Colorless spells you cast cost {1} less to cast. 2/4 |
Kinjalli's Caller | W | Creature — Human Cleric | Dinosaur spells you cast cost {1} less to cast. 0/3 |
Walking Skyscraper | 8 | Artifact Creature — Construct | This spell costs {1} less to cast for each modified creature you control. (Equipment, Auras you control, and counters are modifications.) Trample Walking Skyscraper has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) 8/8 |
Sea Gate Colossus | 7 | Artifact Creature — Golem Warrior | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 7/5 |
Hinata, Dawn-Crowned | 1URW | Legendary Creature — Kirin Spirit | Flying, trample Spells you cast cost {1} less to cast for each target. Spells your opponents cast cost {1} more to cast for each target. 4/4 |
Sturmgeist | 3UU | Creature — Spirit | Flying Sturmgeist's power and toughness are each equal to the number of cards in your hand. Whenever Sturmgeist deals combat damage to a player, draw a card. */* |
Mascot Interception | 3R | Sorcery | This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. |