M:tG card similarity search
· Plane — Mars
When you planeswalk to The Pyramid of Mars and at beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Ever After | 4BB | Sorcery | Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library. |
Lethal Scheme | 2BB | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
Woebearer | 4B | Creature — Zombie | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand. 2/3 |
Two Streams Facility | Plane — Apalapucia | Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall. Each player who last chose green anchor may play an additional land during each of their turns. Creatures controlled by players who last chose red waterfall get +2/+0 and have haste. Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa. | |
Thraben Heretic | 1W | Creature — Human Wizard | {T}: Exile target creature card from a graveyard. 2/2 |
Woodwraith Strangler | 2BG | Creature — Plant Zombie | Exile a creature card from your graveyard: Regenerate Woodwraith Strangler. 2/2 |
Waterspout Djinn | 2UU | Creature — Djinn | Flying At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand. 4/4 |
Reckless Waif | R | Creature — Human Rogue Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif. 1/1 |
Vildin-Pack Alpha | Creature — Werewolf | Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. 4/3 | |
Treasury Thrull | 4WB | Creature — Thrull | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand. 4/4 |