M:tG card similarity search
1UBR · Legendary Creature — Time Lord Scientist
Whenever The Rani enters the battlefield or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded." Whenever a goaded creature deals combat damage to one of your opponents, investigate. 3/4
Name | Mana | Type | Text |
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Tiger Claws | 2G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+1 and has trample. |
Curse of the Fire Penguin | 4RR | Enchantment — Aura | Enchant creature Curse of the Fire Penguin consumes and confuses enchanted creature. |
Krosan Adaptation | G | Enchantment — Aura | Enchant creature Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.) Enchanted creature gets +1/+0 and has vigilance. |
Sinister Strength | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+1 and is black. |
Candlelight Vigil | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+2 and has vigilance. |
Marked by Honor | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) |
Swarm Saboteur | 1B | Creature — Human Ninja | Ninjutsu {B} Deathtouch Whenever Swarm Saboteur deals combat damage to a player, conjure a card named Virus Beetle into your hand. 2/2 |
Sigil of the Nayan Gods | 1GW | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling {G/W} ({G/W}, Discard this card: Draw a card.) |
Armored Ascension | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. |
Baleful Eidolon | 1B | Enchantment Creature — Spirit | Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Enchanted creature gets +1/+1 and has deathtouch. 1/1 |