M:tG card similarity search
· Hero
Exile The Savant: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
Name | Mana | Type | Text |
---|---|---|---|
False Floor | 4 | Artifact | False Floor enters the battlefield tapped. Creatures enter the battlefield tapped. {2}, {T}, Exile False Floor: Exile all untapped creatures. Activate only as a sorcery. |
Pristine Angel | 4WW | Creature — Angel | Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. 4/4 |
Deserted Temple | Land | {T}: Add {C}. {1}, {T}: Untap target land. | |
Ray of Command | 3U | Instant | Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. |
Early Harvest | 1GG | Instant | Target player untaps all basic lands they control. |
Energy Tap | U | Sorcery | Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's mana value. |
A-Dungeon Descent | Land | {T}: Add {C}. {1}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. | |
Ondu War Cleric | 1W | Creature — Human Cleric Ally | Cohort — {T}, Tap an untapped Ally you control: You gain 2 life. 2/2 |
Crab Umbra | U | Enchantment — Aura | Enchant creature {2}{U}: Untap enchanted creature. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Break Open | 1R | Instant | Turn target face-down creature an opponent controls face up. |