M:tG card similarity search
· Hero
Exile The Savant: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
Name | Mana | Type | Text |
---|---|---|---|
Shieldmage Elder | 5W | Creature — Human Cleric Wizard | Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. 2/3 |
Akoum Flameseeker | 2R | Creature — Human Shaman Ally | Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. 3/2 |
War Flare | 2RW | Instant | Creatures you control get +2/+1 until end of turn. Untap those creatures. |
Voltaic Construct | 4 | Artifact Creature — Golem Construct | {2}: Untap target artifact creature. 2/2 |
Burst of Strength | G | Instant | Put a +1/+1 counter on target creature and untap it. |
Hazy Homunculus | 1U | Creature — Homunculus Illusion | Hazy Homunculus can't be blocked as long as defending player controls an untapped land. 1/1 |
Benthic Explorers | 3U | Creature — Merfolk Scout | {T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce. 2/4 |
Fatigue | 1U | Sorcery | Target player skips their next draw step. |
Sudden Disappearance | 5W | Sorcery | Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step. |
Hand of Justice | 5W | Creature — Avatar | {T}, Tap three untapped white creatures you control: Destroy target creature. 2/6 |