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17 May 2024: Card library updated.

The Seventh Doctor

3WU · Legendary Creature — Time Lord Doctor

Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/6

Similar cards

Color identity:
NameManaTypeText
Scrutiny of the Guildpact 1WEnchantment When Scrutiny of the Guildpact enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {W} and gains "When you cast this spell, create a 2/2 white and blue Detective creature token." Multicolored creatures you control get +1/+1.
Thrill of Possibility 1RInstant As an additional cost to cast this spell, discard a card. Draw two cards.
Tormenting Voice 1RSorcery As an additional cost to cast this spell, discard a card. Draw two cards.
Wild Guess RRSorcery As an additional cost to cast this spell, discard a card. Draw two cards.
Mirkwood Spider GCreature — Spider Deathtouch Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn. 1/1
Perish the Thought 2BSorcery Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
Sea Gate Restoration 4UUUSorcery Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Electric Revelation 2RInstant As an additional cost to cast this spell, discard a card. Draw two cards. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Better Offer XUSorcery Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and perpetually gains ward {1}.
Arboria 2GGWorld Enchantment Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
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