M:tG card similarity search
2GU · Legendary Creature — Time Lord Doctor
Trample The Third Doctor gets +1/+1 for each noncreature token you control. When The Third Doctor enters the battlefield, create your choice of a Clue token, a Food token, or a Treasure token. 2/2
Name | Mana | Type | Text |
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Bloodfray Giant | 2RR | Creature — Giant | Trample Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 4/3 |
You Find a Cursed Idol | 1G | Sorcery | Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.) |
Spore Swarm | 3G | Instant | Create three 1/1 green Saproling creature tokens. |
Goblin Scouts | 3RR | Sorcery | Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.) |
Omniclown Colossus | 8RR | Artifact Creature — Clown Robot | Affinity for Clowns (This spell costs {1} less to cast for each Clown you control.) Trample 7/7 |
Urabrask's Forge | 2R | Artifact | At the beginning of combat on your turn, put an oil counter on Urabrask's Forge, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on Urabrask's Forge. Sacrifice that token at the beginning of the next end step. |
Scatter the Seeds | 3GG | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 green Saproling creature tokens. |
Tyranid Invasion | 3G | Sorcery | Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have. |
Havenwood Wurm | 6G | Creature — Wurm | Flash (You may cast this spell any time you could cast an instant.) Trample 5/6 |
Jetmir's Fixer | RG | Creature — Cat Warrior | {R}{G}: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead. 2/2 |