Card Codex

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17 May 2024: Card library updated.

The Thirteenth Doctor

1GU · Legendary Creature — Time Lord Doctor

Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it. 2/2

Similar cards

Color identity:
NameManaTypeText
Cleric of Chill Depths 1UCreature — Merfolk Cleric Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step. 1/3
Withering Wisps 1BBEnchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps. {B}: Withering Wisps deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Sawblade Scamp RCreature — Phyrexian Beast Haste Whenever you cast a noncreature spell, put an oil counter on Sawblade Scamp. {T}, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent. 1/1
Richlau, Headmaster 1WULegendary Creature — Human Advisor At the beginning of your end step, you may pay {1}. When you do, target artifact card in your graveyard perpetually gains "This spell costs {1} less to cast." If it's a creature or Vehicle card, it perpetually gets +2/+2. Put it into your library second from the top. 2/4
Storage Matrix 3Artifact As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Macabre Mockery 2BRInstant Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Trollbred Guardian 4GCreature — Troll Frog Warrior {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample. 5/5
Mandate of Peace 1WInstant Cast this spell only during combat. Your opponents can't cast spells this turn. End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)
Blood Cultist 1BRCreature — Human Wizard {T}: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist. 1/1
Shackles 2WEnchantment — Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. {W}: Return Shackles to its owner's hand.
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