Card Codex

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17 May 2024: Card library updated.

The Three Seasons

GU · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. II — Return up to two target snow permanent cards from your graveyard to your hand. III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.

Similar cards

Color identity:
NameManaTypeText
Whisper, Blood Liturgist 3BLegendary Creature — Human Cleric {T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. 2/2
Tragic Poet WCreature — Human {T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand. 1/1
Skeleton Shard 3Artifact {3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.
Epitaph Golem 5Artifact Creature — Golem {2}: Put target card from your graveyard on the bottom of your library. 3/5
Tomb Trawler 2Artifact Creature — Golem {2}: Put target card from your graveyard on the bottom of your library. 0/4
Invasion of Amonkhet 1UBBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
Urza's Guilt 2UBSorcery Each player draws two cards, then discards three cards, then loses 4 life.
Griffin Dreamfinder 3WWCreature — Griffin Flying When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. 1/4
Argivian Find WInstant Return target artifact or enchantment card from your graveyard to your hand.
Case of the Burning Masks 1RREnchantment — Case When this Case enters the battlefield, it deals 3 damage to target creature an opponent controls. To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.) Solved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.
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