M:tG card similarity search
2UB · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may exchange control of two target creatures. II — You may exchange control of two target nonbasic, noncreature permanents that share a card type. III — Target player loses 3 life and you gain 3 life.
Name | Mana | Type | Text |
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The Binding of the Titans | 1G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills three cards. II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. III — Return target creature or land card from your graveyard to your hand. |
Hazmat Suit (Used) | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has menace. Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life. |
Soul Channeling | 2B | Enchantment — Aura | Enchant creature Pay 2 life: Regenerate enchanted creature. |
Crypt of the Eternals | Land | When Crypt of the Eternals enters the battlefield, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {U}, {B}, or {R}. | |
Pooling Venom | 1B | Enchantment — Aura | Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land. |
Earthen Arms | 1G | Sorcery | Put two +1/+1 counters on target permanent. Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Herbology Instructor | 1G | Creature — Treefolk Druid | When Herbology Instructor enters the battlefield, you gain 3 life. {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) 1/3 |
Feast of Sanity | 3B | Enchantment | Whenever you discard a card, Feast of Sanity deals 1 damage to any target and you gain 1 life. |
Volrath's Motion Sensor | B | Enchantment — Aura | Enchant player As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand. When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life. |
Elspeth, Sun's Nemesis | 2WW | Legendary Planeswalker — Elspeth | [−1]: Up to two target creatures you control each get +2/+1 until end of turn. [−2]: Create two 1/1 white Human Soldier creature tokens. [−3]: You gain 5 life. Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Loyalty 5 |