Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The Valeyard

2UBR · Legendary Creature — Time Lord Noble

If an opponent would face a villainous choice, they face that choice an additional time. (They can make the same or different choices.) While voting, you may vote an additional time. 4/5

Similar cards

Color identity:
NameManaTypeText
Jinnie Fay, Jetmir's Second R/GGG/WLegendary Creature — Elf Druid If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. 3/3
Upwelling 3GEnchantment Players don't lose unspent mana as steps and phases end.
Chain of Plasma 1RInstant Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.
Lurching Rotbeast 3BCreature — Zombie Beast Cycling {B} ({B}, Discard this card: Draw a card.) 4/2
Venomous Changeling 2BCreature — Shapeshifter Changeling (This card is every creature type.) Deathtouch 1/3
Lethal Exploit 1BInstant Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)
Day's Undoing 2USorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Defiler of Dreams 3UUCreature — Phyrexian Sphinx Flying As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay. Whenever you cast a blue permanent spell, draw a card. 4/3
Skulking Knight 2BCreature — Zombie Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. 3/3
Masterwork of Ingenuity 1Artifact — Equipment You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.
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