M:tG card similarity search
2UBR · Legendary Creature — Time Lord Noble
If an opponent would face a villainous choice, they face that choice an additional time. (They can make the same or different choices.) While voting, you may vote an additional time. 4/5
Name | Mana | Type | Text |
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Spontaneous Combustion | 1BR | Instant | As an additional cost to cast this spell, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature. |
Arbiter of the Ideal | 4UU | Creature — Sphinx | Flying Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types. 4/5 |
Gratuitous Violence | 2RRR | Enchantment | If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
Final Payment | WB | Instant | As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature. |
Ruthless Disposal | 4B | Sorcery | As an additional cost to cast this spell, discard a card and sacrifice a creature. Two target creatures each get -13/-13 until end of turn. |
Haazda Shield Mate | 2W | Creature — Human Soldier | At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. 1/1 |
Final Flare | 2R | Instant | As an additional cost to cast this spell, sacrifice a creature or enchantment. Final Flare deals 5 damage to target creature. |
Incendiary Sabotage | 2RR | Instant | As an additional cost to cast this spell, sacrifice an artifact. Incendiary Sabotage deals 3 damage to each creature. |
Disappearing Act | 1UU | Instant | As an additional cost to cast this spell, return a permanent you control to its owner's hand. Counter target spell. |
Azusa's Many Journeys | 1G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — You may play an additional land this turn. II — You gain 3 life. III — Exile this Saga, then return it to the battlefield transformed under your control. |