Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Theft of Dreams

2U · Sorcery

Draw a card for each tapped creature target opponent controls.

Similar cards

Color identity:
NameManaTypeText
Healing Hands 2WSorcery Target player gains 4 life. Draw a card.
Mind's Eye 5Artifact Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
Council's Deliberation 1UInstant Draw a card. Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.
Sphinx of Enlightenment 4UUCreature — Sphinx Flying When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. 5/5
Trade Secrets 1UUSorcery Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Blind Obedience 1WEnchantment Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter the battlefield tapped.
Spare Supplies 2Artifact Spare Supplies enters the battlefield tapped. When Spare Supplies enters the battlefield, draw a card. {2}, {T}, Sacrifice Spare Supplies: Draw a card.
Solitary Sanctuary 2WEnchantment When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
North Pole Research Base Plane — Earth At the beginning of your upkeep, target opponent draws a card and creates a Treasure token. Whenever chaos ensues, create a 2/2 white Alien creature token. When you do, tap target nontoken creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Coerced Confession 4U/BSorcery Target player mills four cards. You draw a card for each creature card put into their graveyard this way.
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