Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thermal Glider

2W · Creature — Human Rebel

Flying, protection from red 2/1

Similar cards

Color identity:
NameManaTypeText
Psionic Snoop 2UCreature — Human Rogue Flash When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 0/3
Talonrend 4UCreature — Elemental Flying {U/R}: Talonrend gets +1/-1 until end of turn. 0/5
Kor Sky Climber 2WCreature — Kor Soldier Ally {1}{W}: Kor Sky Climber gains flying until end of turn. 3/2
Eyetwitch BCreature — Eye Bat Flying When Eyetwitch dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 1/1
Soul of Migration 5WWCreature — Elemental Flying When Soul of Migration enters the battlefield, create two 1/1 white Bird creature tokens with flying. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/4
Graceblade Artisan 2WCreature — Human Monk Graceblade Artisan gets +2/+2 for each Aura attached to it. 2/3
Sanctifier en-Vec WWCreature — Human Cleric Protection from black and from red When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. 2/2
Major Teroh 3WLegendary Creature — Bird Soldier Flying {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures. 2/3
Belfry Spirit 3WWCreature — Spirit Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. 1/1
Mary O'Kill 5B/RLegendary Creature — Human Villain {1}{B/R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) 5/5
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