M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Karoo Meerkat | 1G | Creature — Mongoose | Protection from blue 2/1 |
Killer Whale | 3UU | Creature — Whale | {U}: Killer Whale gains flying until end of turn. 3/5 |
Zamriel, Seraph of Steel | 2WW | Legendary Creature — Angel | Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4 |
Eutropia the Twice-Favored | 1GU | Legendary Creature — Human Wizard | Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. 2/2 |
Urbis Protector | 4WW | Creature — Human Cleric | When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying. 1/1 |
Pristine Skywise | 4WU | Creature — Dragon | Flying Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn. 6/4 |
Knight of Obligation | 3W | Creature — Human Knight | Vigilance Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 2/4 |
Watcher in the Mist | 3UU | Creature — Spirit | Flying When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 3/4 |
Flame Channeler | 1R | Creature — Human Wizard | When a spell you control deals damage, transform Flame Channeler. 2/2 |
Rally at the Hornburg | 1R | Sorcery | Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn. |