Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thermal Navigator

3 · Artifact Creature — Construct

Sacrifice an artifact: Thermal Navigator gains flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Reins of Power 2UUInstant Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
Cephalopod Sentry 2WUArtifact Creature — Phyrexian Squid Flying Cephalopod Sentry's power is equal to the number of artifacts you control. */5
Maze Skullbomb 1Artifact {1}, Sacrifice Maze Skullbomb: Draw a card. {2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
Inventors' Fair Legendary Land At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Midvast Protector 3WCreature — Human Wizard When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. 2/3
Duskhunter Bat 1BCreature — Bat Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flying 1/1
Ancient Kavu 3RCreature — Kavu {2}: Ancient Kavu becomes colorless until end of turn. 3/3
Sundial of the Infinite 2Artifact {1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Pippin, Guard of the Citadel WULegendary Creature — Halfling Soldier Vigilance, ward {1} {T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.) 2/2
Tenacity 3WInstant Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
Page 154