Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thermo-Alchemist

1R · Creature — Human Shaman

Defender {T}: Thermo-Alchemist deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. 0/3

Similar cards

Color identity:
NameManaTypeText
Jeska, Warrior Adept 2RRLegendary Creature — Human Barbarian Warrior First strike, haste {T}: Jeska, Warrior Adept deals 1 damage to any target. 3/1
Student of Ojutai 3WCreature — Human Monk Whenever you cast a noncreature spell, you gain 2 life. 2/4
Soldier Replica 3Artifact Creature — Soldier {1}{W}, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature. 1/3
Truth or Consequences 2URSorcery Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.
Goblin Arsonist RCreature — Goblin Shaman When Goblin Arsonist dies, you may have it deal 1 damage to any target. 1/1
Tainted Specter 3BCreature — Specter Flying {1}{B}{B}, {T}: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery. 2/2
Hansk, Slayer Zealot 2RGLegendary Creature — Human Archer At the beginning of your upkeep, target opponent creates three Walker tokens. (They're 2/2 black Zombie creatures.) {T}: Hansk, Slayer Zealot deals 2 damage to target creature. Whenever a Zombie an opponent controls dies, draw a card. 4/4
Grenzo's Ruffians 2RRCreature — Goblin Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent. 2/2
Wand of Wonder 3RArtifact {4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs. 1—9 | X is one. 10—19 | X is two. 20 | X is three.
Hematite Talisman 2Artifact Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
Page 168