Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thicket Crasher

3G · Creature — Elemental Rhino

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other Elementals you control have trample. 4/3

Similar cards

Color identity:
NameManaTypeText
Old One Eye 5GLegendary Creature — Tyranid Trample Other creatures you control have trample. When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token. Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand. 6/6
Sunrise Sovereign 5RCreature — Giant Warrior Other Giant creatures you control get +2/+2 and have trample. 5/5
Ixalli's Keeper 1GCreature — Human Shaman {7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. 2/2
Phyrexian Negator 2BCreature — Phyrexian Horror Trample Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents. 5/5
Domesticated Hydra 2GGCreature — Hydra {X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) As long as Domesticated Hydra is monstrous, it has trample. 3/3
Defiant Thundermaw Creature — Dragon Flying, trample Whenever a Dragon you control attacks, it deals 2 damage to any target. 4/4
Rampaging Ursaguana 4GGCreature — Bear Lizard Mutant Trample, ward {2}, haste Rampaging Ursaguana gets +2/+2 for each time this creature attacked this game. Disguise {2}{G}{G} 4/4
Atarka, World Render 5RGLegendary Creature — Dragon Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn. 6/4
Woodfall Primus 5GGGCreature — Treefolk Shaman Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 6/6
Storm the Seedcore 2GGSorcery Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.
Page 36