M:tG card similarity search
1B · Artifact — Equipment
When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature can't be blocked as long as its power is 3 or less. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
A-Bathe in Gold | 1R | Instant — Adventure | Create a Treasure token. (Then exile this card. You may cast the creature later from exile.) |
That's Mine | 1R | Instant — Adventure | Create a Treasure token. (Then exile this card. You may cast the creature later from exile.) |
Bathe in Gold | 1R | Instant — Adventure | Create a Treasure token. (Then exile this card. You may cast the creature later from exile.) |
Signal Pest | 1 | Artifact Creature — Pest | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Signal Pest can't be blocked except by creatures with flying or reach. 0/1 |
Brushfire Elemental | RG | Creature — Elemental | Haste Brushfire Elemental can't be blocked by creatures with power 2 or less. Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn. 1/1 |
Bouncing Beebles | 2U | Creature — Beeble | Bouncing Beebles can't be blocked as long as defending player controls an artifact. 2/2 |
Relic Runner | 1U | Creature — Human Rogue | Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.) 2/1 |
Scrapdiver Serpent | 5UU | Creature — Serpent | Scrapdiver Serpent can't be blocked as long as defending player controls an artifact. 5/5 |
Storm Fleet Sprinter | 1UR | Creature — Human Pirate | Haste Storm Fleet Sprinter can't be blocked. 2/2 |
Neurok Spy | 2U | Creature — Human Rogue | Neurok Spy can't be blocked as long as defending player controls an artifact. 2/2 |