M:tG card similarity search
1G · Creature — Alien Cleric
Flash Bear Witness — Whenever another creature dies, if it was attacking or blocking alone, exile it and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 0/4
Name | Mana | Type | Text |
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Suq'Ata Assassin | 1BB | Creature — Human Assassin | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) 1/1 |
Hamletback Goliath | 6R | Creature — Giant Warrior | Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. 6/6 |
Feral Prowler | 1G | Creature — Cat | When Feral Prowler dies, draw a card. 1/3 |
Lupine Prototype | 2 | Artifact Creature — Wolf Construct | Lupine Prototype can't attack or block unless a player has no cards in hand. 5/5 |
Pyrotechnic Performer | 1R | Creature — Viashino Assassin | Disguise {R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent. 3/2 |
Outlaw Medic | 1W | Creature — Human Rogue | Lifelink When Outlaw Medic dies, draw a card. 1/3 |
Grakmaw, Skyclave Ravager | 1BG | Legendary Creature — Hydra Horror | Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw. 0/0 |
Herald of the Dreadhorde | 3B | Creature — Zombie Warrior | When Herald of the Dreadhorde dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 3/2 |
Phantom Steed | 3U | Creature — Horse Illusion | Flash When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. 4/3 |
Kalastria Highborn | BB | Creature — Vampire Shaman | Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. 2/2 |