M:tG card similarity search
1 · Artifact — Equipment
Equipped creature gets +1/+2. Equip Detective {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Stagecoach Security | 4W | Creature — Human Soldier | When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/5 |
Gust Walker | 1W | Creature — Human Wizard | You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 2/2 |
Tightening Coils | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets -6/-0 and loses flying. |
Oran-Rief Invoker | 1G | Creature — Human Shaman | {8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. 2/2 |
Holy Light | 2W | Instant | Nonwhite creatures get -1/-1 until end of turn. |
Bone Flute | 3 | Artifact | {2}, {T}: All creatures get -1/-0 until end of turn. |
Hell Swarm | B | Instant | All creatures get -1/-0 until end of turn. |
Infest | 1BB | Sorcery | All creatures get -2/-2 until end of turn. |
Languish | 2BB | Sorcery | All creatures get -4/-4 until end of turn. |
Marsh Gas | B | Instant | All creatures get -2/-0 until end of turn. |