Card Codex

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17 May 2024: Card library updated.

Third Little Pig

1B/G · Creature — Boar

Whenever you conjure one or more other cards, Third Little Pig perpetually gets +1/+1. This ability also triggers if Third Little Pig is in your graveyard. 2/2

Similar cards

Color identity:
NameManaTypeText
Tiefling Outcasts RCreature — Tiefling Peasant Double team Other Demons, Devils, Imps, and Tieflings you control get +1/+0. 1/1
Daru Spiritualist 1WCreature — Human Cleric Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. 1/1
+2 Mace 1WArtifact — Equipment Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
A-Jackhammer RArtifact — Equipment Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Bone Saw 0Artifact — Equipment Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Bonesplitter 1Artifact — Equipment Equipped creature gets +2/+0. Equip {1}
Bronze Sword 1Artifact — Equipment Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Cultist's Staff 2Artifact — Equipment Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Greataxe 1Artifact — Equipment Equipped creature gets +4/+0. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Greatsword 3Artifact — Equipment Equipped creature gets +3/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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