M:tG card similarity search
2U · Instant
Draw three cards. Then discard two cards unless you discard an artifact card.
Name | Mana | Type | Text |
---|---|---|---|
A-Splitting the Powerstone | 2U | Instant | As an additional cost to cast this spell, sacrifice an artifact. Create two tapped Powerstone tokens. Draw a card. |
Dreamstealer | 2B | Creature — Human Wizard | Menace Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) 1/2 |
Ral, Izzet Viceroy | 3UR | Legendary Planeswalker — Ral | [+1]: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. [−3]: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. [−8]: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards." Loyalty 5 |
Mind's Eye | 5 | Artifact | Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. |
Fool's Tome | 4 | Artifact | {2}, {T}: Draw a card. Activate only if you have no cards in hand. |
Congregation at Dawn | GGW | Instant | Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order. |
Shoulder to Shoulder | 2W | Sorcery | Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card. |
Curse of Oblivion | 3B | Enchantment — Aura Curse | Enchant player At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard. |
Kaya, Ghost Assassin | 2WB | Legendary Planeswalker — Kaya | [0]: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. [−1]: Each opponent loses 2 life and you gain 2 life. [−2]: Each opponent discards a card and you draw a card. Loyalty 5 |
Balancing Act | 2WW | Sorcery | Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way. |