Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thirst for Meaning

2U · Instant

Draw three cards. Then discard two cards unless you discard an enchantment card.

Similar cards

Color identity:
NameManaTypeText
Azra Oddsmaker 1BRCreature — Azra Warrior At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards. 3/3
Underworld Charger 2BCreature — Nightmare Horse Underworld Charger can't block. Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Underworld Charger escapes with two +1/+1 counters on it. 3/3
A-Public Enemy 2UEnchantment — Aura Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw two cards.
Putrefaction 4BEnchantment Whenever a player casts a green or white spell, that player discards a card.
Insidious Bookworms BCreature — Worm When Insidious Bookworms dies, you may pay {1}{B}. If you do, target player discards a card at random. 1/1
Mighty Servant of Leuk-o 3Artifact — Vehicle Trample Ward—Discard a card. Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn. Crew 4 6/6
Manipulate Fate 1USorcery Search your library for three cards, exile them, then shuffle. Draw a card.
Sultai Skullkeeper 1UCreature — Naga Shaman When Sultai Skullkeeper enters the battlefield, mill two cards. 2/1
Omen 1USorcery Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Ponder USorcery Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
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