Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thirsting Bloodlord

2BB · Creature — Vampire

Other Vampires you control get +1/+1. 3/3

Similar cards

Color identity:
NameManaTypeText
Phyrexian Prowler 3BCreature — Phyrexian Zombie Mercenary Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn. 3/3
Blessing WWEnchantment — Aura Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn.
Firebreathing REnchantment — Aura Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn.
Wojek Siren WInstant Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Tattered Ratter 1RCreature — Human Peasant Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. 2/2
History of Benalia 1WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.
Dragonwing Glider 3RRArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying and haste. Equip {3}{R}{R}
Thraben Doomsayer 1WWCreature — Human Cleric {T}: Create a 1/1 white Human creature token. Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2. 2/2
Wolfir Silverheart 3GGCreature — Wolf Warrior Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. 4/4
Shefet Dunes Land — Desert {T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
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