Card Codex

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17 May 2024: Card library updated.

This Town Ain't Big Enough

4U · Instant

This spell costs {3} less to cast if it targets a permanent you control. Return up to two target nonland permanents to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
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Clutch of Currents USorcery Return target creature to its owner's hand. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Clandestine Chameleon 3GCreature — Lizard Guest When Clandestine Chameleon enters the battlefield, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Clandestine Chameleon has all abilities of ability stickers on other permanents you own and cards in your graveyard. 4/3
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Muldrotha, the Gravetide 3BGULegendary Creature — Elemental Avatar During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.) 6/6
Jackalope Herd 3GCreature — Rabbit Beast When you cast a spell, return Jackalope Herd to its owner's hand. 4/5
Release to the Wind 2UInstant Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
Cresting Mosasaurus 6UUCreature — Dinosaur Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When Cresting Mosasaurus enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand. 4/8
Soulscour 7WWWSorcery Destroy all nonartifact permanents.
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