Card Codex

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17 May 2024: Card library updated.

This Town Ain't Big Enough

4U · Instant

This spell costs {3} less to cast if it targets a permanent you control. Return up to two target nonland permanents to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Profaner of the Dead 3UCreature — Naga Wizard Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness. 3/3
Time Out 4UInstant Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.
Chaoslace RInstant Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Grasp of Fate 1WWEnchantment When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)
Avacyn, Angel of Hope 5WWWLegendary Creature — Angel Flying, vigilance, indestructible Other permanents you control have indestructible. 8/8
Equilibrium 1UUEnchantment Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.
Squeeze 3UEnchantment Sorcery spells cost {3} more to cast.
The Immortal Sun 6Legendary Artifact Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.
Herald of Vengeance 3WWCreature — Angel Flying When Herald of Vengeance enters the battlefield, destroy each permanent you don't control that has the same name as a permanent that dealt damage to you last turn. 4/5
Anarchy 2RRSorcery Destroy all white permanents.
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