M:tG card similarity search
G · Creature — Human Wizard
{R}, {T}: Target creature gains first strike until end of turn. {W}, {T}: Tap target creature. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Merrow Grimeblotter | 3U/B | Creature — Merfolk Wizard | {1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) 2/2 |
| Sylvan Paradise | G | Instant | One or more target creatures become green until end of turn. |
| Cemetery Gatekeeper | 1R | Creature — Vampire | First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. 2/1 |
| Auriok Bladewarden | 1W | Creature — Human Soldier | {T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. 1/1 |
| Cathar's Companion | 2W | Creature — Dog | Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/1 |
| Tempest Caller | 2UU | Creature — Merfolk Wizard | When Tempest Caller enters the battlefield, tap all creatures target opponent controls. 2/3 |
| Wasteland Viper | G | Creature — Snake | Deathtouch Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn. 1/2 |
| Master of Diversion | 2W | Creature — Human Scout | Whenever Master of Diversion attacks, tap target creature defending player controls. 2/2 |
| Akiri, Fearless Voyager | 1RW | Legendary Creature — Kor Warrior | Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn. 3/3 |
| Jawbone Skulkin | 1 | Artifact Creature — Scarecrow | {2}: Target red creature gains haste until end of turn. 1/1 |