Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thornscape Battlemage

2G · Creature — Elf Wizard

Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to any target. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. 2/2

Similar cards

Color identity:
NameManaTypeText
Rending Volley RInstant This spell can't be countered. Rending Volley deals 4 damage to target white or blue creature.
Fire of Orthanc 3RSorcery Destroy target artifact or land. Creatures without flying can't block this turn.
Stone Retrieval Unit 4Artifact Creature — Construct When Stone Retrieval Unit enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 2/3
Strike the Weak Spot Sorcery Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one.
Jeska, Warrior Adept 2RRLegendary Creature — Human Barbarian Warrior First strike, haste {T}: Jeska, Warrior Adept deals 1 damage to any target. 3/1
Narnam Renegade GCreature — Elf Warrior Deathtouch Revolt — Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. 1/2
Knight of Dusk 1BBCreature — Human Knight {B}{B}: Destroy target creature blocking Knight of Dusk. 2/2
Goblin Fireslinger RCreature — Goblin Warrior {T}: Goblin Fireslinger deals 1 damage to target player or planeswalker. 1/1
Gruesome Scourger 3BBCreature — Orc Warrior When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control. 3/3
Guardian of Faith 1WWCreature — Spirit Knight Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) 3/2
Page 181