Card Codex

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17 May 2024: Card library updated.

Thornscape Master

2GG · Creature — Human Wizard

{R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Blind Seer 2UULegendary Creature — Human Wizard {1}{U}: Target spell or permanent becomes the color of your choice until end of turn. 3/3
Court of Ire 3RREnchantment When Court of Ire enters the battlefield, you become the monarch. At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.
Splintering Wind 2GGEnchantment {2}{G}: Splintering Wind deals 1 damage to target creature. Create a 1/1 green Splinter creature token. It has flying and "Cumulative upkeep {G}." When it leaves the battlefield, it deals 1 damage to you and each creature you control. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Brightflame XRRWWSorcery Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
Rolling Temblor 2RSorcery Rolling Temblor deals 2 damage to each creature without flying. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Lacerate Flesh 4RSorcery Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Twinstrike 3BRInstant Twinstrike deals 2 damage to each of two target creatures. Hellbent — Destroy those creatures instead if you have no cards in hand.
Ballista Wielder Creature — Werewolf {2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5
Trumpeting Carnosaur 4RRCreature — Dinosaur Trample When Trumpeting Carnosaur enters the battlefield, discover 5. {2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker. 7/6
Meteor Swarm XRRRSorcery Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.
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