M:tG card similarity search
4BB · Sorcery
This spell can't be countered. Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Clear the Mind | 2U | Sorcery | Target player shuffles their graveyard into their library. Draw a card. |
Learn from the Past | 3U | Instant | Target player shuffles their graveyard into their library. Draw a card. |
Simian Spirit Guide | 2R | Creature — Ape Spirit | Exile Simian Spirit Guide from your hand: Add {R}. 2/2 |
Detainment Spell | W | Enchantment — Aura | Enchant creature Enchanted creature's activated abilities can't be activated. {1}{W}: Attach Detainment Spell to target creature. |
Bone to Ash | 2UU | Instant | Counter target creature spell. Draw a card. |
Exclude | 2U | Instant | Counter target creature spell. Draw a card. |
Endless Detour | GWU | Instant | The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library. |
A-Futurist Operative | U | Creature — Human Ninja | As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap Futurist Operative. 0/4 |
Talent of the Telepath | 2UU | Sorcery | Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one. |
Deputy of Detention | 1WU | Creature — Vedalken Wizard | When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield. 1/3 |