Card Codex

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17 May 2024: Card library updated.

Thought Hemorrhage

2BR · Sorcery

Choose a nonland card name. Target player reveals their hand. Thought Hemorrhage deals 3 damage to that player for each card with the chosen name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.

Similar cards

Color identity:
NameManaTypeText
Elite Spellbinder 2WCreature — Human Cleric Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. 3/1
Skullcrack 1RInstant Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Locust Miser 2BBCreature — Rat Shaman Each opponent's maximum hand size is reduced by two. 2/2
Aladdin's Ring 8Artifact {8}, {T}: Aladdin's Ring deals 4 damage to any target.
Assault RSorcery Assault deals 2 damage to any target.
Bee Sting 3GSorcery Bee Sting deals 2 damage to any target.
Cinder Storm 6RSorcery Cinder Storm deals 7 damage to any target.
Cleansing Screech 4RSorcery Cleansing Screech deals 4 damage to any target.
Explosive Impact 5RInstant Explosive Impact deals 5 damage to any target.
Fire Ambush 1RSorcery Fire Ambush deals 3 damage to any target.
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