M:tG card similarity search
5 · Artifact
Imprint — When Thought Prison enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player.
Name | Mana | Type | Text |
---|---|---|---|
Seal of Fire | R | Enchantment | Sacrifice Seal of Fire: It deals 2 damage to any target. |
Undead Slayer | 2W | Creature — Human Cleric | {W}, {T}: Exile target Skeleton, Vampire, or Zombie. 2/2 |
Chandra Nalaar | 3RR | Legendary Planeswalker — Chandra | [+1]: Chandra Nalaar deals 1 damage to target player or planeswalker. [−X]: Chandra Nalaar deals X damage to target creature. [−8]: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. Loyalty 6 |
Unassuming Gelatinous Serpent | Stickers | {TK}{TK} — When this permanent dies, return target noncreature, nonland card from your graveyard to your hand. {TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, that player mills twice that many cards. {TK}{TK} — 2/3 {TK}{TK}{TK} — 7/2 | |
Ashen Firebeast | 6RR | Creature — Elemental Beast | {1}{R}: Ashen Firebeast deals 1 damage to each creature without flying. 6/6 |
Springjaw Trap | 1 | Artifact | Flash {4}, {T}, Sacrifice Springjaw Trap: It deals 3 damage to any target. |
Azra Bladeseeker | 2R | Creature — Azra Warrior | When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. 3/2 |
Shining Shoal | XWW | Instant — Arcane | You may exile a white card with mana value X from your hand rather than pay this spell's mana cost. The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead. |
Needle Drop | R | Instant | Needle Drop deals 1 damage to any target that was dealt damage this turn. Draw a card. |
Marsh Viper | 3G | Creature — Snake | Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) 1/2 |