M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Blossom-Clad Werewolf | Creature — Werewolf | {T}: Add two mana of any one color. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4 | |
| Carbonize | 2R | Instant | Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. |
| Open into Wonder | XUU | Sorcery | X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." |
| Blessing of Frost | 3G | Snow Sorcery | Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater. |
| Disintegrate | XR | Sorcery | Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. |
| Storyweave | 2G | Instant | Choose one — • Put two +1/+1 counters on target creature you control. • Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it. |
| Weatherlight Compleated | 2 | Legendary Artifact — Vehicle | Flying As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1. 5/5 |
| New Perspectives | 5U | Enchantment | When New Perspectives enters the battlefield, draw three cards. As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs. |
| Sleeper's Robe | UB | Enchantment — Aura | Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever enchanted creature deals combat damage to an opponent, you may draw a card. |
| Lat-Nam Adept | 3U | Creature — Human Wizard | Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept. 3/3 |