M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Ensnare | 3U | Instant | You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Tap all creatures. |
| Summon the School | 3W | Tribal Sorcery — Merfolk | Create two 1/1 blue Merfolk Wizard creature tokens. Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand. |
| Harmless Assault | 2WW | Instant | Prevent all combat damage that would be dealt this turn by attacking creatures. |
| Seismic Shift | 3R | Sorcery | Destroy target land. Up to two target creatures can't block this turn. |
| Biolume Serpent | Creature — Serpent | Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4 | |
| Despoiler of Souls | BB | Creature — Horror | Despoiler of Souls can't block. {B}{B}, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield. 3/1 |
| Great Hall of the Citadel | Land | {T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells. | |
| Horn of Deafening | 4 | Artifact | {2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. |
| Safeguard | 3WW | Enchantment | {2}{W}: Prevent all combat damage that would be dealt by target creature this turn. |
| Combo Attack | 2G | Sorcery | Two target creatures your team controls each deal damage equal to their power to target creature. |