M:tG card similarity search
3U · Creature — Sponge
Flash Thought Sponge enters the battlefield with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn. When Thought Sponge dies, draw cards equal to its power. 1/1
Name | Mana | Type | Text |
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Lord of Extinction | 3BG | Creature — Elemental | Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. */* |
Gruff Triplets | 3GGG | Creature — Satyr Warrior | Trample When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. 3/3 |
Kolaghan Forerunners | 2R | Creature — Human Berserker | Trample Kolaghan Forerunners's power is equal to the number of creatures you control. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) */3 |
Molten Psyche | 1RR | Sorcery | Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn. |
Peer into the Abyss | 4BBB | Sorcery | Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time. |
Krovikan Mist | 1U | Creature — Illusion | Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield. */* |
The Toymaker's Trap | 2B | Enchantment | At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice The Toymaker's Trap. |
Wheel of Misfortune | 2R | Sorcery | Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. |
Dungrove Elder | 2G | Creature — Treefolk | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control. */* |
Squelching Leeches | 2BB | Creature — Leech | Squelching Leeches's power and toughness are each equal to the number of Swamps you control. */* |