Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thoughtflare

3UR · Instant

Draw four cards, then discard two cards.

Similar cards

Color identity:
NameManaTypeText
Hair-Strung Koto 6Artifact Tap an untapped creature you control: Target player mills a card.
Rubblebelt Maaka 3RCreature — Cat Bloodrush — {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn. 3/3
Headstone 1BInstant Exile target card from a graveyard. Draw a card at the beginning of the next turn's upkeep.
Chandra, Hope's Beacon 4RRLegendary Planeswalker — Chandra Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. [+2]: Add two mana in any combination of colors. [+1]: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. [−X]: Chandra, Hope's Beacon deals X damage to each of up to two targets. Loyalty 5
Secret Plans GUEnchantment Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card.
Deity of Scars B/GB/GB/GB/GB/GCreature — Spirit Avatar Trample Deity of Scars enters the battlefield with two -1/-1 counters on it. {B/G}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. 7/7
Furnace Strider 4RCreature — Phyrexian Beast Furnace Strider enters the battlefield with two oil counters on it. Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn. 4/5
Shigeki, Jukai Visionary 1GLegendary Enchantment Creature — Snake Druid {1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. Channel — {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand. 1/3
Aquatic Ingress 2UInstant — Adventure Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)
Supernatural Rescue 3WEnchantment — Aura This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2.
Page 361