Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thoughtlace

U · Instant

Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)

Similar cards

Color identity:
NameManaTypeText
Satyr Nyx-Smith 2RCreature — Satyr Shaman Haste Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste. 2/1
Minotaur de Force 1RCreature — Minotaur Performer Haste When Minotaur de Force enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. 2/1
Goblin Bowling Team 3RCreature — Goblin If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead. 1/1
Pheres-Band Raiders 5GCreature — Centaur Warrior Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token. 5/5
Orb of Dreams 3Artifact Permanents enter the battlefield tapped.
Astroquarium 2UArtifact When Astroquarium enters the battlefield, you may put an art sticker on it. {1}, {T}: Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in Astroquarium's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery.
Trap Runner 2WWCreature — Human Soldier {T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.) 2/3
Yawgmoth Merfolk Soul Stickers {TK}{TK} — When this permanent leaves the battlefield, target player discards a card. {TK}{TK}{TK}{TK}{TK} — When this permanent leaves the battlefield, create five 1/1 white Clown Robot artifact creature tokens. {TK}{TK} — 3/3 {TK}{TK}{TK}{TK} — 6/5
Nissa, Vital Force 3GGLegendary Planeswalker — Nissa [+1]: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. [−3]: Return target permanent card from your graveyard to your hand. [−6]: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card." Loyalty 5
Turn 2UInstant Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. Fuse (You may cast one or both halves of this card from your hand.)
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