Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thoughtleech

GG · Enchantment

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Nyx-Fleece Ram 1WEnchantment Creature — Sheep At the beginning of your upkeep, you gain 1 life. 0/5
Kiss of the Amesha 4WUSorcery Target player gains 7 life and draws two cards.
Tidy Conclusion 3BBInstant Destroy target creature. You gain 1 life for each artifact you control.
Blood Seeker 1BCreature — Vampire Shaman Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. 1/1
Triumphant Getaway 1UBREnchantment Flash When Triumphant Getaway enters the battlefield, heist target opponent's library twice. Whenever you cast a spell you don't own, each opponent loses 2 life and you gain 2 life.
Spirit of Malevolence 1BCreature — Spirit When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. 2/1
The Trickster-God's Heist 2UBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may exchange control of two target creatures. II — You may exchange control of two target nonbasic, noncreature permanents that share a card type. III — Target player loses 3 life and you gain 3 life.
Bloodsoaked Reveler Creature — Vampire At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {4}{B}: Each opponent loses 2 life and you gain 2 life. 3/3
Celestial Force 5WWWCreature — Elemental At the beginning of each upkeep, you gain 3 life. 7/7
Dawnhart Geist 1WCreature — Spirit Warlock Whenever you cast an enchantment spell, you gain 2 life. 1/3
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