M:tG card similarity search
4UU · Creature — Elemental
Flying Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands. 5/6
Name | Mana | Type | Text |
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Mahamoti Djinn | 4UU | Creature — Djinn | Flying (This creature can't be blocked except by creatures with flying or reach.) 5/6 |
Skyreach Manta | 5 | Artifact Creature — Fish | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying 0/0 |
Bayou Dragonfly | 1G | Creature — Insect | Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1 |
Bestial Bloodline | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. {4}{G}: Return Bestial Bloodline from your graveyard to your hand. |
Vineweft | G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {4}{G}: Return Vineweft from your graveyard to your hand. |
Corpse Cur | 4 | Artifact Creature — Phyrexian Dog | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand. 2/2 |
Natural Obsolescence | 1G | Instant | Put target artifact on the bottom of its owner's library. |
Cloaked Siren | 3U | Creature — Siren | Flash (You may cast this spell any time you could cast an instant.) Flying 3/2 |
Xiahou Dun, the One-Eyed | 2BB | Legendary Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared. 3/2 |
The Princess Takes Flight | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control. |