M:tG card similarity search
4UR · Enchantment
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Name | Mana | Type | Text |
---|---|---|---|
Brain in a Jar | 2 | Artifact | {1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X. |
Uvilda, Dean of Perfection | 2U | Legendary Creature — Djinn Wizard | {T}: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs {4} less to cast this way." 2/2 |
Ravaging Blaze | XRR | Instant | Ravaging Blaze deals X damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller. |
Dynaheir, Invoker Adept | 1URW | Legendary Creature — Human Wizard | Haste You may activate abilities of other creatures you control as though those creatures had haste. {T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy. 4/4 |
Blitz of the Thunder-Raptor | 1R | Instant | Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead. |
Magmatic Channeler | 1R | Creature — Human Wizard | As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. {T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn. 1/3 |
Seize the Storm | 4R | Sorcery | Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Yenna, Redtooth Regent | 2GW | Legendary Creature — Elf Noble | {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. 4/4 |
Capricious Hellraiser | 3RRR | Creature — Phyrexian Dragon | This spell costs {3} less to cast if you have nine or more cards in your graveyard. Flying When Capricious Hellraiser enters the battlefield, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost. 4/4 |
A-Will, Scholar of Frost | 4U | Legendary Planeswalker — Will | Instant and sorcery spells you cast cost {1} less to cast. [+1]: Up to one target creature has base power and toughness 0/2 until your next turn. [−3]: Draw two cards. [−8]: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token. Loyalty 5 |