M:tG card similarity search
W · Creature — Human Soldier
{1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Xyru Specter | 2BB | Summon — Specter | Flying Whenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards. 2/2 |
| Sosuke's Summons | 2G | Sorcery | Create two 1/1 green Snake creature tokens. Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand. |
| Undercellar Myconid | 2G | Creature — Fungus | Whenever Undercellar Myconid enters the battlefield or dies, create a 1/1 green Saproling creature token. {T}: Add one mana of any color. 1/2 |
| Soothsayer Adept | 1U | Creature — Merfolk Wizard | {1}{U}, {T}: Draw a card, then discard a card. 1/3 |
| Soltari Trooper | 1W | Creature — Soltari Soldier | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn. 1/1 |
| Frightful Delusion | 2U | Instant | Counter target spell unless its controller pays {1}. That player discards a card. |
| Team Pennant | 1 | Artifact — Equipment | Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token {1} Equip {3} |
| Greener Pastures | 2G | Enchantment | At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token. |
| Tireless Angler | 2U | Creature — Human Rogue | Whenever an Island or Swamp enters the battlefield under your control, draft a card from Tireless Angler's spellbook. 2/4 |
| Song of Eärendil | 3GU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2, then draw two cards. II — Create a Treasure token and a 2/2 blue Bird creature token with flying. III — Put a flying counter on each creature you control without flying. |