Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thraben Standard Bearer

W · Creature — Human Soldier

{1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token. 1/1

Similar cards

Color identity:
NameManaTypeText
Dragon Roost 4RREnchantment {5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
A-Urza, Powerstone Prodigy 1ULegendary Creature — Human Artificer {1}, {T}: Draw a card, then discard a card. Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 1/3
Nightguard Patrol 2WCreature — Human Soldier First strike, vigilance 2/1
Wu Scout 1UCreature — Human Soldier Scout Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. 1/1
Jade Mage 1GCreature — Human Shaman {2}{G}: Create a 1/1 green Saproling creature token. 2/1
Boros Keyrune 3Artifact {T}: Add {R} or {W}. {R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)
Call of the Nightwing 2UBSorcery Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Balduvian Horde 2RRCreature — Human Barbarian When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. 5/5
Pillaging Horde 2RRCreature — Human Barbarian When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random. 5/5
Hell-Bent Raider 1RRCreature — Human Barbarian First strike, haste Discard a card at random: Hell-Bent Raider gains protection from white until end of turn. 2/2
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